Co-op Level Range Calculator

Who you can summon, get summoned by or invade at your SL and weapon level.

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Weapon level

Co-op range at SL 50

35–65soul level

With white signs you can summon, or be summoned by, anyone in this range.

Signs

  • White Sign Soapstone

    Leaves a white summon sign so another player can summon you to help. Warriors of Sunlight use it too, and show up gold.

    White phantomHuman to see signs

    Soul level
    35–65
  • Red Sign Soapstone

    Leaves a red sign so another player can summon you to duel. Defeating the summoner earns a humanity.

    Red phantomHuman to see signsHuman to use

    Soul level
    35–65
  • Eye of Death

    Gravelord Servants only. Curses three other worlds with black phantoms and leaves a sign that lures their hosts to you.

    Human to use

    Soul level
    35–65
  • Dragon Eye

    Path of the Dragon only. Leaves a Dragon Soul Sign so you can be summoned as a hostile dragon spirit; the winner gets a Dragon Scale.

    Dragon spiritHuman to see signs

    Soul level
    35–65

Invasions

  • Red Eye Orb

    Darkwraiths only. Invade other worlds as often as you like; killing the host earns a humanity.

    Dark spiritHuman to use

    Soul level
    45–75
  • Cracked Red Eye Orb

    Invade another world; anyone can use it. Each orb is used up by a successful invasion.

    Dark spiritHuman to use

    Soul level
    45–75
  • Blue Eye Orb

    Blades of the Darkmoon only. Invade a player listed in the Book of the Guilty; subduing them earns a Souvenir of Reprisal.

    Spirit of vengeance

    Soul level
    45–75

Covenant rings

  • Darkmoon Blade Covenant Ring

    Summons you automatically to invade players in Anor Londo who killed Gwynevere. Killing the host earns a Souvenir of Reprisal.

    Spirit of vengeance

    Soul level
    46–87
  • Cat Covenant Ring

    Summons you automatically as a Forest Hunter to invade players trespassing in Darkroot Garden. Killing the host earns souls and an upgrade material.

    Forest Hunter

    Soul level
    46–87

Good to know

Weapon level is the highest upgrade of any weapon or shield you've ever held on this character. Picking one up counts, and dropping or storing it doesn't lower it. Armor, rings and spells don't count.

Two phantoms and one invader at a time. With the Dried Finger it's three phantoms and two invaders, and invaders show up sooner.

Passwords lift the SL and weapon level limits, for white and red signs only. Per Bandai Namco, a stronger guest gets scaled down to the host.

Can't see any signs?
  • You have to be human to summon, and to see most signs.
  • The area's boss has to be alive.
  • You both need the same password, or none.
  • SL and weapon level both have to be in range.
  • Signs take a while to show up. Resting at a bonfire refreshes them.

How it works

Signs match anyone within 10 levels plus 10% of your SL, up or down, so SL 125 matches 103 to 147. Red Eye Orbs reach hosts from 10% below you to 20 levels plus 10% above. Covenant rings use the host's range, so you land with hosts whose range includes you.

Weapon level is the game's own number for each item. Regular counts its upgrade; Raw, Magic, Divine and Fire add 5; Crystal, Lightning, Enchanted, Occult and Chaos add 10. Boss, twinkling and dragon weapons count 5 plus twice their upgrade, unique shields three times it. Catalysts, talismans and flames count 0.

Weapon level matching table
Your weapon levelMatches
00–5
10–6
20–7
30–8
40–10
50–11
61–12
72–13
83–14
94–15
104–15
115–15
126–15
137–15
148–15
159–15